Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 20 to 59 of 186 · Next page · Previous page · First page · Last page
(+1)

yay it's released!

(+2)

Just finished the main story, and I gotta say, it was really nice!

I have been lurking around here for about 2 years, and it was very much worth the wait.

(+1)

release day, its out :D

this game is on speedrun dot com, to anyone reading this

(+1)

https://smallsaga.com/

Release Date 16th of November 2023!

Can't wait till then :-))

Looks good

Just live streamed the demo on my Twitch. It ended on a huge cliff hanger but was a beautiful example of what the game was like. Art is well done, sound track was awesome. One small nit picks but won't get into those because they are so small but will explain if dev wants to know. 

Will defiantly be keeping an eye open for the full release or even a beta or alpha testing. 

(1 edit)

One of the most captivating demos I've played in a long time and the full game is coming out in only a month! The pixel art is gorgeous and I love the semi-3D style. The heartfelt moments really got me and I couldn't keep the grin off my face the rest of the time! The concept is really great too, took me back to being a kid watching Secret of NIMH. Great to see an RPG with a unique setting rather than the standard medieval fantasy stuff.

Will definitely be playing the full game on the 16th! 5/5

I've been with this game for over YEAR now and it's nice to see how far it's come even if it's just a demo still

(+1)

Amazing! It's nice to finally see an RPG with some creative and original character designs that really stand out. The environments are enriching. I can't wait to see more!

Excited to see a bigger release of this, whenever that comes. Loved the art and the music, and the 'battle' at the end of the first chapter was very tense.

wow... very beautiful and emotional... cant wait!

When's the full game being released? I'll pay top dollar for it.

nov 16

(+1)

I enjoyed the demo a huge amount and was genuinly angry when it ended. I really really liked the writing and the presentation. And that bagpipe song was fantastic. It reminded me a bit of the Zeboyd games

I haven't tried it yet, but I like the aesthetic. Good job :)

Very fun demo! You had me sucked in from the very start. Excellent pacing, writing, music and artwork.

(+1)

One of my favourite games that i've played so far. Nice battle system, aswell as the Graphic and the music. In my opinion the Demo should have ended after the Cat fight so that you know how the new Weapon is played. Overall i recommend playing this game. I made a video if someone is interested. 

As soon as this comes out I'm buying  a new laptop just to play it I swear.

WOW spot on...! 

The trailer and the actual play are different in a good way. I really like the graphics and sound that make good use of the look and feel like Megadrive.

 It's like an adventure game with a little bit of battle rather than a role-playing game, but it's not bad.

So excited!

(1 edit) (+4)

Ooh, a new demo! I played the game a while ago, so new content is exciting.

I'm noticing that when the screen darkens, it doesn't go completely black (on the Steam version at least) -- I can still see the scene faintly.

One thing I would like to note: When "mom" or "dad" is used in place of a name (such as "dad's letter"), it's capitalized like a name.

Traversing the pipes in the sewer feels a bit like an Escher painting -- the pipes connect to different levels of elevation without visibly sloping. If it were possible to tweak the graphics to show the pipes sloping up and down, that would add to the environment.

Lance says "Some say [Sava] is as big as a horse", but how would mice even know what a horse is? If humans are so incomprehensibly huge as to be "gods", a horse would be even more eldritch. I don't know, it might make more sense for Lance to compare him to an animal that's more proportional to a mouse? A horse is pretty huge even by our standards.

Ooh, a skill tree! Curious that Lance has so many. I'm now wondering if he's going to come back later, or if his huge tree is just misdirection.

I always thought it was quite foolish of Lance to not cut Verm free in the first place. He says the traps snap your neck, so Verm's tail is clearly already broken; it'd probably have to be amputated even if they could get it free.

I feel there's something lacking to cutting away from the Tiger battle to have Verm get defeated offscreen. If possible, it would be neat to see something like in the Yellow God battle, and have Verm get reduced to 0 HP by a special attack, so we're left on more of a cliffhanger before cutting away.

LOL, stealing bandages from a child in Cranbaile. It's a real RPG now!

After meeting with Gilda, Verm says "you have one exactly minute" -- typo, I presume?

After all the buildup, I'm surprised to see that Verm's regular attacks are almost as good against Tiger as Siobhan's Wyrmfire. I expected something like a defense debuff after the mention that the moles' weapons couldn't pierce Tiger's fur.

It seems a bit silly that you can walk right back and chat with Gilda after she banishes you.

I like that Verm has a bark every time he enters rage! I always find it silly when RPGs have emotion-based status effects but that's not reflected by the characters.

Since Bruce can't attack, it might make more sense to rename the "Attack" option to something else. It amuses me that Bruce wasn't lying about not fighting!

The new demo is really neat! I like that you're streamlining the RPG experience by cutting out cruft like grinding and random encounters. I've long thought that RPGs would be improved by focusing on making every battle a unique set piece, so it'll be neat to see how that works out.

Do you have a timeline on when we can expect the full release?

very cool game great art and history

(+1)

I immediately fell in love it's been 2 months and I finally found it again!!

(1 edit) (+2)

Godhand, Black Swordsman, and a heap of raw iron. I like the Berserk allusions. Kentarou Miura, RIP.

I've had this on my Steam wishlist for quite a while, but never got around to playing the demo! I absolutely love any media that has a small character, in a large human world (I.E Bug Fables, Supraland, Tales of Despereaux). You can just do so many cool things with it, and this game NAILS that feeling for me! Turning mundane human locations into sprawling dungeons or important areas is such a neat idea, and I love the lore that the game establishes so far. Definitely cannot wait for the full release of this, do yourself a favor and play the demo. Massive props to the developer!

Ok. Good work. I like it.

Paolo Fassin (PCDear.ent.games)

(+3)

PLEASE MAKE MORE!!!

I'M IN LOVE!!!

(+1)

Best of luck with the development, looks awesome

(+2)

I love this so much keep up the awesome work!

(+1)

its 2022...

(+2)

Turns out, RPGs take a long time to develop. Nobody warned me.

(+2)

oh ok! i have no experience with making a game but good luck, i cant wait for the full game!

(+1)

(i wonder what 2+ years of coding looks like)

No. Development has unfortunately not yet begun. Even worse, right? 2-10-2022.

Paolo Fassin (PCDear.ent.games)

(+2)

OMG I'm excited for this game! The art and atmosphere are incredible, I'm already deeply invested in the characters and curious about the worldbuilding, and even though I'm not exactly a videogames person (I follow Kofi Young's blog, haha) I could not only work the gameplay mechanics, but start figuring out little strategies--I feel energetic and powerful.

(2 edits) (+2)

uwoah rats n' mice

Muito perfeito <3

perfect cant wait to play the rest 

has the full version come out yet and will be on itch io and free or some where else

(+1)

solid feels. Nicely done

u h

I'm stuck lol


there are 2 pipes there pick the left one

?

Oh no I mean I’m stuck at the candle lol not the area

(+2)

I went into this thinking it would be a cute, sort-of fantasy rpg with adorable mice. 


I just finished the demo and am now traumatized for life, thank you very much. 


(In a good way, this is a really cool demo and I can't wait for the full version)

Dang, this is great. I love the art style. The soundtrack/effects are huge and wonderful. Can't wait for the full release.

(+1)

I find it funny how you can lose to Sava and still "win"

Wait, how is it that you're the first person to spot this bug? How did I miss this?

It wasn’t intentional, I just screwed up and then I was like “wait what” lol

(+1)

I remember seeing this like 2 or so years ago and just remembering it today as "rat rpg" and i spent like 10 minutes trying to find this "rat rpg" that I remembered. Google searching things like "rat rpg" "rat rpg protagonist" "rat rpg with rats as main characters" "rat rpg where rats go to a groccery store", searching itchio for "rat rpg", "mouse rpg", and eventually searching "little mouse rpg" and finding it.  (And yes, those are all google searches I made.)

The grocery store(?) scene stuck out in my memory. How the game suddenly became a horror game. How the whole world was suddenly too big. I don't remember it well - as I said, 2 years ago I found this game in a random youtube video.


Thank you for making such an interesting and compelling game and setting.

Thanks! Those search terms are wonderful.

Viewing most recent comments 20 to 59 of 186 · Next page · Previous page · First page · Last page