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Loved the music in this! Who composed this?
I don't suppose that yellow god would be named Jessie by chance?


wow i'm hooked. i hope all goes well for the kickstarter, i will be watching and will try to donate if i have the money.  

Made another video

Made a video

(4 edits)

This is so cute!! The art is lovely and the music is reminiscent of Final Fantasy XII! I love this!

Edit: After actually playing it (though I'm only a few minutes in), this game was clearly inspired by FF and I'm in LOOOVE. I adore how you chose to go with a much kinder, less toxic narrative by having Lance reassure Verm that "all mice [feel fear]," instead of what is usually to be expected, that an older brother would make fun of or mock a younger brother for being afraid. 

Edit 2: OMG, THE 6-STICK "S" ON THE WALL. (y'know, the one we all drew in middle school/high school)

Edit 3: NOOOO LAAAAANNNCCEEEEEEEE

This is seriously such a great game. Got me emotionally invested so quickly. Excited for the kickstarter launch!!

Edit 4: (wow, this must be annoying, sorry!) Saw on the website that a Mac version is "possible later." :c Do you know about how much later?

Fantastic game,  can't wait for the kickstarter! 

Great demo! Can't wait for the Kickstarter to launch.

Hey man i really love the game, the art is so good, the universe and narrative are impressive, congratulations!

(-6)

and please make the game free 

(+2)(-3)

This game is amazing, something that hasn't been done before.  I think that this game is a great idea. 

( it is sad through how the main character loses his brother)

(+2)

I
LOVE
IT!

Great art, great music;)

(+1)

This is an incredibly high quality demo. Everything about it is pitch-perfect. I'll be there on the first day of the Kickstarter.

I am impressed. No, I am actually very impressed with this. From the standpoint of the demo, it is nearly flawless. My only (small) critic, (or perhaps suggestion) is more character building between the mice. While the scene with the "god" was framed exceptionally well, I feel this could have left a stronger impact if the player had a better connection with the mice. More time to get to know them and their connection would do much good, but perhaps you already have this planned?

(+1)

That was amazing. I loved the way you really get the scope right in the graphics. The characters, are already amazing, even with the short time we get to spend with them. The scene with Lance really got to me, well done. I'll be a supporter of this game for sure.

I'm buying this the first day it gets released.

Well, this was all manners of incredible. I love how something stands out in pretty much all aspects — dynamic changes in music (and three different motifs for the rats), the subtle nods to various RPGs (Final Fantasy, Shining Force, what else?), creative use of traditional mechanics, crispy pixel fonts, deep sound effects, witty writing, the birth of sacred out of mundane (thank you for rewarding my rebellious itch with that helmet), how even the passing detail of wall scribbles tells a foreboding story (gotta give Stilton credit, his Cool S also made me giggle)... Not even mentioning the overall aesthetic of mice battling it out for their lives against the divine. Unavoidably reminds me of Brian Jacques' Redwall and David Petersen's Mouse Guard—some things this world has nearly not enough appreciation for.

This small thing is no little. I am happy to discover this and wish you the best of success on this journey!

wow this is awesome, will it be available for linux?

This is so good! Looking forward to the Kickstarter!

Very good, unfortunately I got stuck behind the chest near the  hole with heaven sign. I opened the chest while I was between the wall and the chest, then I was unable to move.

Sorry about that, but thanks for letting me know. I'll make a fix soon.

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