When a mouse lands in the Glass Room, they must confront the indomitable basilisk. Is it possible to reason with the unreasonable?

Three possible endings.

Playable on mobile or desktop browser.

Some routes involve violence.

Made in 3 days for Ink Jam 2020, on the theme of "in case of trouble". Check out Small Saga, my other mouse-themed game!

Comments

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Very often I try to play games of this kind and I can never enjoy them. Not even for 2 minutes. But this is very very well written! I can't believe I'm adding it to my "Only the very best of itch.io!" list. Thank you for this amazing piece!

It's actually pretty good. I can see it got some deep meaning behind some dialogue.

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I'm not a big fan of text games. But I'm a big fan of this!

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I usually hate these text based games but this one was pretty cool. 

Really enjoyed the dialogs too like this one "Come on. Circle of life and all that. I bet I'm delicious. Top quality gourmet mouse. Sauté me in butter and garlic. Yum yum." 

Excellent little game! 10/10

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I cannot express how fascinated and interested I was in this story! Usually I don't like story games but this feels extremely well made and executed. I hope you create more high quality and great games like these. Best of luck!

So...Basilisk boss confirmed for Small Saga?

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Your writting is amazing! The game is so envolving and bring us to think and feel a lot, I'm amazed, really <3 

SPOILER ALERT:

I got the liberty ending at first, the Basilisk helped me climb up and I ran away, it was so nice.

this game is amazing and has a very insightful take on the meaning of life and predator versus prey.

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This game is charming, funny, subtle and interesting. I will now look at your other works, for this little game has left me desiring more experiences with the same qualities.

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This game has taught me something.

To think from different perspectives and understand people better. This was what the snake did while the mouse was simple. Just survive by any means. This game shows two different kinds of people and how they tackle problems which was unexpected because it was so simple and yet could convey such a powerful message, even if it was unintentional.

Great game, i hope for a sequel to this where we end up talking to god and maybe reason with him why we did certain choices 

(e.g. God: Little one, it is unexpected of you to do such a thing. Nature's will was for you to try to run and escape and get eaten by the snake, why did you instead talk to him/kill him/betray him?)

or maybe he can show us the consequences of our actions in the future after we escape based on our actions the mouse character is created and he is portrayed as violent/traitor/diplomat

or we try to do the same thing again but with god this time.

Looking forward to your future games! And one more thing, good luck for inkJam2020!

-yueheng, a new itch.io game reviewer :D

so cool

This is great. The pathways branch much more than I thought, and getting the slayer ending was incredibly satisfying.
Good job! It's great to have another look into your mousey world!

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Nice!  Did you do the music?  edit: also nice art style

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Thanks, I did do the music. If you're curious, the digital instruments were all freebies from Spitfire Audio's LABS.

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There's a small typo in one of the links. After "Consider the mongoose," one comes across "Exactly." But it's misspelled as "Exacty."

This was so nostalgic for me, having fallen in love with Small Saga when I played the demo. Very much looking forward to the full release! Loved the artwork in this. You have such an eye for capturing power differences from the perspective of the small (but mighty) and evoking in us both the fear and the bravery felt by our Protagonists rodentia. (😜)

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Fixed the typo! Thank you. :)

how do you get the other ending? i can get bad and freedom but the other one alludes me

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Try having a violent mindset from the start!

ill try to stay violent

thanks i should have realized when it said a dark thought passes through your head that being violent made you able to do the action

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I still can't get the third ending :-/ Bad end, freedom, but else? Hmph :-p

And I found a misspelling. The mouse get's the only option to say "Exactly", but the "l" is missing :-)

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Strange - I thought I caught that typo. Maybe webgames takes a little while to update.

~Mild spoilers ahead ~

For the third ending, choose "I have to fight", then work towards the freedom ending.

Ah, thank you, now I got it! Intense :D

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Oh, I totally forgot to say that I enjoy this little piece of a game quite a bit :-) I like your writing, that's also why I can't wait for "Small Saga" to launch, I loved the demo :D